Настройки материалов (Чистое небо)
Материал из xrWiki
Engine Shader | Compiler Shader | Game Material |
models/window | def_shaders/def_vertex | objects/glass |
Engine Shader | Compiler Shader | Game Material |
effects/water | def_shaders/def_vertex | materials/water |
Engine Shader | Compiler Shader | Game Material |
def_shaders/def_trans_v | def_shaders/def_vertex | materials/setka_rabica |
Engine Shader | Compiler Shader | Game Material |
def_shaders/def_aref_v | def_shaders/def_vertex | materials/metal_plate |
Engine Shader | Compiler Shader | Game Material |
def_shaders/def_trans_v | def_shaders/def_kolizion_vertex | materials/water_radiation |
Engine Shader | Compiler Shader | Game Material | Текстура |
def_shaders/def_vertex | def_shaders/def_vertex | default | prop/prop_fake_nosun |
Engine Shader | Compiler Shader | Game Material | Текстура |
def_shaders/def_vertex | def_shaders/def_kolizion | materials/fake_ladders | prop/prop_fake_ladder |